
๐ Remote Unity Systems Engineer | C# Architecture & Engine Optimization Specialist
I am a First-Class Honours Computer Science graduate specialising in core game systems design, custom AI navigation frameworks, procedural environment generation, and physics simulations across PC, Mobile, and WebGL architectures.
Video games are my Domain—designing, coding, profiling, and tuning game feel to solve complex architectural friction points and deliver production-ready, decoupled C# engineering structures directly into international pipelines.
๐ผ B2B CONTRACTOR AVAILABILITY
You want me? Just ask... I provide flexible engineering muscle, system porting workflows, and milestone reinforcement for your projects, with a little extra cherry on top so you hit the ground running.
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๐ ๏ธ THE TECHNICAL ARSENAL
โข Core Systems Architecture: Unity Engine (2D & 3D), Core C# Scripting, Object-Oriented Design Patterns, Modular Gameplay Architecture
โข Specialised Pipelines: Universal Render Pipeline (URP), Dynamic Physics Calculations, Shaders & Volumetric Post-Processing, Advanced UI/UX Implementation
โข Process & Optimisation: Cache Management, Allocation Auditing (GC Defence), Asynchronous Operations, Rapid Prototyping, Iterative Technical Problem-Solving
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๐ ACTIVE DEVELOPMENT
โข "A Clatter Bars Poet Seas" (Mobile Game) — A dynamic 3D game that combines modern console games with mobile progression, with a simplistic Twist. TBA.
โข SA Physics Game Jam 2026 Project — PC emulator 2000. Check it out; it's new.
โข Unannounced Horror Title — Currently in the prototyping phase
โข Unannounced Racing Title — Currently in Prototyping Phase
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๐จ SPECIAL INTERESTS & EXPERIMENTAL R&D
โข Creative Writing & Narrative R&D: Crafting extensive world-building documentation and speculative design scripts for major action-adventure/sci-fi universes.
โข Video Editing & Content Engine: Producing memes, tech comparisons and more via InfraReconTV.
โข Experimental Engine R&D: Prototyping cutting-edge experimental workflows, custom rendering pipelines, and modular algorithmic systems. Nobody makes them like I do.
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๐ ENTERPRISE NETWORKING NODES
For contract opportunities, engineering consultations, or technical studio reinforcement inquiries:
๐ง Direct Contact: Roberto.Valentin.gmd@outlook.com
๐ LinkedIn: www.linkedin.com/in/roberto-valentin-836397215
๐๏ธ GitHub: https://github.com/InfraRecon
๐ฅ YouTube: https://www.youtube.com/@InfraReconTV
*Note: Demand for engineering consultations is exceptionally high, so business responses may take a brief moment—I will evaluate your studio brief and reply ASAP.*