A downloadable game for Windows

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This is a Tech Demo.
A Demo that demonstrates how URP(Universal Render Pipeline) in Unity 6 can be utilised to make even the most basic scenes look like they were rendered in Unreal Engine.

Unreal Engine 5 uses a lot of post-effects, TAA and CAS to produce Vibrant and realistic environments.

In this Demo, I throw together some assets to produce an indie-level production to show off how Post Effects can be utilised to make even the most basic and low-poly scenes look high quality.

Note:* This Demo does not use any Realtime Reflections; only Realtime GI has been used, which is Crazy.
Also, over 3 Million Triangles are being rendered per frame, so prepare to put your PC to the test.
Most Modern GPUs will have no problem rendering this scene.

This scene took less than a Day in total to put together and is a concept that I might explore later.

I added an FPS Counter, a Quick Implementation of Splitscreen Rendering, as well as some other effects and assets to make the scene feel Dynamic.

I do not recommend trying to render the scene with a CPU only.
Have Fun :)

How to Run the Demo:
Download the Zip File.
Unzip the File using Windows Built-in Extractor or a Custom Extractor.
(If you've never unzipped a File before, try right-clicking on the .zip File and clicking Extract)
Run the Unity File Named "Example Project".

Specifications----

Minimum Specs:
CPU - 4 Core, 4 Thread CPU
RAM - 8GB DDR4
GPU - GPU with 6GB VRAM @ <1.5Ghz
OS: Windows 10/11
DirectX: DX11/12


Developer Specs:
CPU - RYZEN 5 3600 6c 12t
RAM - 32GB DDR4
GPU - RTX 3060 12GB
OS: Windows 11
DirectX: DX12

Download

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Click download now to get access to the following files:

Ship Crash Demo.zip 206 MB

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